Animation-C7-Physically-Based-Animation

Keywords: Particle, Rigidbody, Cloth, Constraints, python

This is the Chapter7 ReadingNotes from book Computer Animation_ Algorithms and Techniques_ Parent-Elsevier (2012).

For our example of cloth, instead of specifying where wrinkles might go and the movement of individual vertices, the animator would merely be able to set parameters that indicate the type and thickness of the cloth material.

Basic physics-a review

Spring-damper pair

Spring animation examples

Flexible objects

Virtual springs

Particle systems

Particle generation

Particle attributes

Particle termination

Particle animation

Particle rendering

Particle system representation

Forces on particles

Particle life span

Rigid body simulation

Bodies in free fall

Bodies in collision

Dynamics of linked hierarchies

Cloth

Direct modeling of folds

Physically based modeling

Enforcing soft and hard constraints

Energy minimization

Space-time constraints

Chapter summary

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