Animation-C2-Technical-Background

Keywords: Orientation, Quaternion, pipeline

This is the Chapter2 ReadingNotes from book Computer Animation_ Algorithms and Techniques_ Parent-Elsevier (2012).

Spaces and transformations

The display pipeline

Homogeneous coordinates and the transformation matrix

Concatenating transformations: multiplying transformation matrices

Basic transformations

Representing an arbitrary orientation

Extracting transformations from a matrix

Description of transformations in the display pipeline

Error considerations

Orientation representation

Fixed-angle representation

Euler angle representation

Angle and axis representation

Quaternion representation

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